dollsinpseudoparadise: Keep praising her. You'll get on her good side. (Proud)
dollsinpseudoparadise ([personal profile] dollsinpseudoparadise) wrote in [personal profile] mansionstaff 2014-03-12 08:57 am (UTC)

Alice Margatroid | Touhou Project

Out-of-Character Information


Name: Mimic
Are you over 15?: 18 of age
Time Zone: GMT -8, Pacific
Personal Journal: None
Reliable Method of Contact: e-mail is on miminitinumitumun@gmail.com, arukazamarkarn@hotmail.com, or on Skype. I'd rather relay my Skype information through PM for personal reasons.
Other characters in the game: This is my first character applied here.

Tegaki: Not applicable.
Anything Else?: First time applying on Dreamwidth or Livejournal, but certainly not my first time roleplaying. I apologize for any miscommunications or misunderstandings, and I hope I can entertain everyone. I hope it's alright that this app is commented here directly. Everyone else seems to be using links...

In-Character Information


Name: Alice Margatroid
Game/Series: Touhou Project
Teacher/Student/Other: Teacher
Canon Point: After the events of Touhou: Hopeless Masquerade.
Age: 400, with the appearance of 25
Grade Level/Class Taught/Job: Teaching Japanese History and/or Combat & Strategy
Dorm or Living Arrangement: Dorm

Personality: Alice overall is a well mannered and polite, speaking with proper diction as often as possible. When guests appear, she always opens the door for them, offering the night to stay with food and a place to rest. She had discovered, when she first entered, that few people start with the basics of food, drink, and shelter, things that were essentials for living. She put it upon herself that a person should at least be offered these things, regardless of who they were, and that even in desperate times, a person should never sabotage or tamper with these necessities of life. Alice actually enjoys the company, listening to other people, real people and real conversations, was something she treasured more than anything else since her past. But most of the residents of Gensokyo tend to be caustic and frankly annoying at times, and so most conversations are usually laced with sarcastic insults and usually result in Alice wishing nothing more but for the other person to get acquainted with the heel of her shoes... but they were still something she considered to be enjoyable, and when a person was kind enough, she found them to be a good companion, and someone she could do without the normal harsh "jests" that usually accompanied conversations in this brutish land.

Alice continued to invest into this research, becoming exceptionally powerful and masterfully skilled with doll magic, too much in fact. She returned to Wonderland often, only to find disappointment when she found that there was little to do that would present too great of a challenge, only tedious paperwork. So rather, the magician began to play games once more. In daily life, she gave herself a specific set of conditions for each day, and rules to either accompany or complicate said conditions. She obsessed over efficiency, precision, perfection within her creations, and was proud of what she did, to a fault. As far as she was concerned, there were very few in the world of imbeciles she lived in that could match her level of skill, and thus established a new rule to enforce a competitive drive as inspiration to continuously improve: Never exert full force in combat; examine every enemy with meticulous analysis and only exert a little more power than her opponent and adjust when they would exert more. Thus, combat would become a game of strategy and wearing the opponent out, something she considered to be much more entertaining. When an opponent would successfully defeat her, it was usually because they managed to use their power more efficiently than Alice, and would outsmart her. Both very rare situations. In fact, she became so enthusiastic about her new found game, she began to actively desire fighting people, her speech and behaviors prideful and ostentatious by nature. Though the magician wasn't particularly violent or crude to people, asking her to fight will quickly prompt her to oblige.


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